06:15 pm - 09:00 pmClick to Register: Click to Register
Out in Tech
30 3rd St, San Francisco, CA 94103
San Francisco, CA, US, 94103
Join an all-star panel of out and proud individuals working in the gaming world on 10/24 to discuss gender roles and sexual identities within the industry. Attendees can expect to leave with a better understanding of the role queer culture in gaming as well as what the industry can do to create positive models in both games and workplaces.
Today, gaming companies and groups are tackling lack of LGBTQ+ representation in gaming by crafting more diverse characters as well as creating more inclusive environments for their employees. We welcome everyone, as everyone games! Register now – space is limited!
30 3rd St
San Francisco, CA 94103
Tuesday, October 24th
Drinks & snacks will be served. Must be 21+ to attend. A big thanks for our closing raffle of the latest gaming products from Logitech G.
Founder & CEO, Midboss
Matt Conn is the founder and CEO of MidBoss, which puts on the annual GaymerX gaming convention. MidBoss also produces LGBTQ-focused gaming media, including the the cyberpunk story adventure game Read Only Memories as well as the “Gaymer” documentary Gaming in Color. Conn is a major leader of the fight for inclusion of queer themes and developers in the video games industry and works out of San Francisco, where he lives.
GINA GROSS GRAHAME
Founder, Gina Grahame Presents
Gina Gross Grahame is a 10 year veteran of the game industry and was the previous VP of Partnerships at GaymerX. Prior to joining GaymerX, Gina was the Global Recruitment & Education Sales Manager for the Game Developers Conference (GDC) and Gamasutra. Gina is an award winning keynote speaker, coach, and creator of ‘Be Authentacious!’ where she empowers people to be their best, unique self.
Asset Store Content Manager, Unity
Ian Dunlap originated in the games industry as a programmer and game developer. He has spent the past 5 years with Unity Technologies supporting the development community through his work as Content Manager for the Unity Asset Store. He has enabled thousands of content creators to find diverse opportunities of success through publishing, as well as empower millions of developers to expedite their production process through access to a plethora of tools, services, and content
Lead Writer, 2K Games
Jeffrey Yohalem began his career as a designer and writer at Ubisoft Montreal. He wrote on Assassin’s Creed 2 and went on to win the U.S. Writers Guild Award as lead writer of Assassin’s Creed Brotherhood. He then became the lead writer of Far Cry 3, co-created and wrote Child of Light, and, most recently, was lead writer of Assassin’s Creed Syndicate. Jeffrey now works for 2K Games in Novato on an unannounced project.